Elou Cork Wobbly Owl
This Elou Wobbly Owl is a natural cork spinning toy that will delight young children - give it a spin as hard as you can and see if you can get it to lie flat! Toddlers will also enjoy nudging it to see it pop back up. Playing with this ethical toy is a great way to stimulate your child's senses, encourage visual development and an understanding of speed, force and movement. This owl can also be popped into a story sack whenever a wise owl is needed. Natural cork is light, soft, smooth and tactile, making this bowling set a stylish toy that will appeal to children's senses and be a hit with green parents with a passion for design.
This toy measures 8cm x 8cm x 14cm.
Welcome
There are 10 products.
Children often wonder about faraway places and all the adventures they might experience. Trains allow them to travel long distances and enjoy the journey to their dream destination. Walking along the steam train or pulling it around the house helps develop a child's coordination and motor skills and helps them learn to walk.
From 12 months of age
Dimensions: 15 x 34 x 10 cm
Weight: 500g
Made in Portugal
14+
2-4 joueurs
30min-1h de jeu
Depuis des siècles, les Atlantes règnent sur les profondeurs des Océans.
Leur royaume, Abyss, est respecté de tous les peuples alliés, heureux d’y trouver une protection contre les redoutables monstres sous-marins. Bientôt, le trône Atlante sera libre.
Pour y accéder, fédérez les meilleurs représentants des peuples alliés, récrutez des seigneurs Atlantes et contrôlez les principaux territoires du royaume.
- Un jeu de stratégie de Bruno Cathala et Charles Chevallier.
- Développement, collecte et combinaisons de cartes : un cocktail ludique explosif !
- De superbes illustrations signées Xavier Collette (Noé, Timeline, Sultanyia, Et Toque !).
6+
2-6 players
20min game
Who to get the Moon?
The aim is to put ladders on top of each other, with one hand, according to the constraints required by the die, to get closer to the moon!
At the start, two ladders are placed in a particular configuration, at the choice of the players and according to the holes in the base. Only these two initial ladders will touch the ground.
9+
2-4 players
30 minutes of play
The cult Swiss game in a travel version. This means that Brändi Dog can be played anytime, anywhere. In the XS version, all elements are slightly smaller. The team that combines cleverly wins.
Dimensions : 15,5x15,5x0.8cm
2+
Four soft hand-puppets in a "helpers" theme: police officer, firefighter, construction worker, and doctor
Designed to fit children and most adults, the puppets are perfect for developing dexterity, communication skills, self-confidence and parent-child bonding
Soft plush heads encourage cuddling and creativity
Specifications:
Gender: junior
Age: from 2 years old
Color: multicolor
Material: plush
Size: 23 cm
Contents:
4 hand puppets
4+
Get the party started with 48 awesome Scratch Art® projects to do with friends or give as gifts! Simple to use, amazing results, and surprises revealed with every scratch! The Deluxe Party Pack includes 12 jumbo stickers (stars, hearts, and flowers), 12 key chains, 12 bookmarks with ribbons, and 12 magnetic frames with bonus pop-out rectangular magnets. Scratch away at the black coating to reveal a rainbow of colorful patterns. Kids four and older can use the 12 included wooden stylus tools to add designs, doodles, patterns, words, pictures and more to create truly one-of-a-kind crafts and works of art! Illustrated instructions included.
9+
2-6 players
30-50 min playing time
The cult Swiss game in a travel version. So Brändi Dog can be played anytime, anywhere. In the XS version, all the elements are slightly smaller. The smartest team wins.
Made in Switzerland
2-6 players
Ages 9 and up
30 minutes
Swiss made
Brändi DOG 6 players
Brändi Dog is an exciting board game with long-term motivation, played in teams and with bridge cards. It has similarities to "Haste yourself slowly", but is much more varied thanks to its tactical elements. You are supported by your team partner and "sent home" by the opposing player. The cards you draw determine how you progress. Card values can be distributed between rounds or between team partners. The winning team is the one that combines skillfully and is the first to bring the marbles to the finish line.