He's small He's hairy It's Little Hairy! He left early in the morning, He left and everything is fine But? ... What's happening ? It's a rush and everything is changing! The humid and dark jungle A small friendly native A tribe of gluttonous cannibals And general distribution of cream cakes ! Go for it Little Hairy DARK!
Dimensions: 19 x 15 x 0,5 cm
Pages: 32 pages
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He's little He's hairy It's Little Hairy! He left early in the morning He left and all is well But? ... What's happening ? It's all happening and everything is changing! A magic mirror Two white gloved hands The making of a mysterious puppet A colorful fight And a gentle reconciliation... Go ahead, Little Hairy, CREATE !
Dimensions: 19 x 15 x 0,5 cm
Pages: 32 pages
256 pages de jeux pour s'amuser, cogiter, dessiner, créer ... Sudokus, labyrinthes, BD en anglais, mots cachés, jeux à points, humour, différences, suites logiques, codes secrets, jeux de mémoire, ficelles emmêlées, quiz, mots-croisés, etc...
256 pages de jeux pour s'amuser, cogiter, dessiner, créer ... Sudokus, labyrinthes, BD en anglais, mots cachés, jeux à points, humour, différences, suites logiques, codes secrets, jeux de mémoire, ficelles emmêlées, quiz, mots-croisés, etc...
8+
Can you solve two mazes simultaneously?
Built into this puzzle are two sets of overlapping mazes. For each one, you have to turn the top maze this way and that to create a pathway for the ball to get from the edge to the center and back.
But here's the catch: The two sets are connected gears - When you turn one, the other one turns too!
Which means, you can't solve one without also solving the other. And while they're both made up of the same maze configurations, they're positioned at different angles, so they'll never actually be the same.
Become the ultimate maze master with the Perplexus Sidewinder Gearheads challenge!
10+
2-5 joueurs
45min de jeu
Préparez-vous à vivre une aventure palpitante !
En perdition dans le désert, votre seule chance de survivre est de retrouver une machine volante légendaire au milieu des ruines d’une cité ensablée. Dans ce jeu de coopération, accordez-vous avec vos coéquipiers pour faire les meilleurs choix et tirer parti des capacités de chacun si vous espérez échapper à la chaleur et à l’insatiable tempête de sable.
Matériel :
- 49 cartes
- 48 marqueurs Sable
- 24 tuiles
- 6 marqueurs en plastique
- 6 pions
- 4 pièces Machine volante
- 1 échelle Tempête de sable
- 1 socle
- 1 maquette Machine volante
- 1 règle du jeu