For 2-4 players
From 6 years old
About 30 minutes of play
Fun educational game for children and mental exercise for adults
With "Cuboro tricky ways", the board game from Cuboro, you constantly find new and long paths to different destination fields. The longer a path is, the more points it earns. Cuboro, the ingenious marble course system becomes an entertaining board game for the whole family. As for the simple version of the game, in which the tracks lead through the surface channels, children from the age of 6 can already collect lots of points! The full version including the tunnel functions challenges even the toughest puzzle fans and strategists!
Welcome
There are 15 products.
5+
For 2-4 players
About 30 minutes of playy
Create exciting marble runs with all central cubes of the CUBORO system. Extra Sets expand the Starter Sets and offer additional fun.
5+
For 2-4 players
About 30 minutes of play
Create many exciting marble runs with the main cubes of the CUBORO system. Extra Sets expand the Starter Sets and offer additional fun.
5+
For 2-4 players
About 30 minutes of play
Create an infinite number of exciting marble runs with the main cubes of the CUBORO system. Extra Sets expand the Starter Sets and offer additional fun.
From 14 years old
Pro level: 8-9 hours
Imagine - early in the morning: fog creeps along the highway filling the air with an icy veil. It's not the coffee that wakes you up, but a turn of the key that sends the fuel along the veins of your 18-wheeled beast making it purr like a huge tiger. You breathe in the cabin air to feel a familiar blend of leather, fuel, long days and sleepless nights on the road. You slowly drive your truck to the highway, taking your time before you can unleash its true power ... Have you ever had a similar experience? Now you have the chance to join the noble community of long-haul truckers with the Ugears-Models VM-03 truck model!
3-8 joueurs
A partir de 8 ans
30 minutes
Nouvelle édition
À vivre en famille, entre amis et/ou en groupe.
À partir de situations différentes, Feelings invite à la rencontre de soi et de l’autre, à l’écoute de nos différences, de nos ressemblances et à la prise en compte de l’autre comme personne unique.
À la lecture d’une situation donnée, chaque joueur est invité à se positionner sur l’une des émotions proposées dont il se sent le plus proche. Il échange ensuite un regard avec son partenaire et mise sur l’émotion qu’il pense choisie par celui-ci.
L’objectif ludique est de trouver l’émotion de l’autre. La piste des émotions reflétera votre degré d’empathie et d’ouverture aux autres.
Difficulty: 2 (Passionate)
Age: 14+
Ugears-Models has created a fully functional version of this medieval instrument. The finished model bears a remarkable resemblance to the 16th-century original, giving it a wonderfully medieval aesthetic. This attractive, educational wooden model features exquisite, highly detailed body decoration designed in a romantic style, transforming the process of assembling and playing into an exciting moment and providing hours of enjoyment.
2-8 players
Ages 8 and up
30 minutes
FR/DE/IT version
In the Skyjo board game, anticipate, be daring in your decisions and replace your cards wisely to score the fewest points at the end of the game.
A simple, subtle and terribly addictive card game!
Skyjo is a card game with accessible rules for the whole family. Its format makes it easy to take with you wherever you go.
The box contains 150 cards, 1 score pad and 1 rulebook.
2-8 players
Ages 8 and up
30 minutes
FR/DE/IT version
SKYJO ACTION by MAGILANO is the new exciting card game for well-rehearsed SKYJO fans and those who want to become one. As in the classic SKYJO, the aim of the game is to achieve the lowest possible score. In addition to number cards, SKYJO ACTION also includes action cards and star cards, which give players many new options for action to achieve this goal.
3-10 joueurs
A partir de 18 ans
30 minutes
Blanc manger Coco est un jeu de cartes idéal pour l’apéro entre amis. Il est composé de 132 cartes « questions » et de 468 cartes « réponses » pour une infinité de combinaisons croustillantes.
Les cartes bleues ou cartes « questions » sont des phrases ou périphrases neutres de sens. Elles font références à divers sujets de l’actualité ou de la vie quotidienne.
Les cartes blanches ou cartes « réponses » sont des mots ou ensemble de mots pas toujours neutre de sens.