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1-4 players
12+
Duration of a game : 1 hour
Grow cauliflower, tomatoes, salads, mushrooms and carrots in Iceland? What a crazy idea! And yet it attracts more and more tourists who are curious to see how geothermal energy ingeniously helps to grow your vegetables. But the season in Reykholt is short, be efficient.
Reykholt Video Rules (LudoChrono, YouTube)
Dimensions: 31 x 31 x 9 cm
Weight: 1.5 kg
2-4 joueurs
14+
Durée approx. d’une partie : 30-60 mn
Explorez et pillez l’antre d’un dragon pour devenir le voleur le plus audacieux.
Les souterrains sous la Tour du Dragon sont réputés pour être l’endroit le plus dangereux du Royaume. Seuls les roublards les plus intrépides peuvent s’y faufiler pour voler le Dragon et en revenir vivants pour raconter leur histoire. C’est ainsi que vous et vos semblables avez mis en jeu votre réputation de voleurs pour relever le défi.
Ages 5 and up
Create exciting marble runs with all central cubes of the CUBORO system. Extra Sets expand the Starter Sets and offer additional fun.
1-5 players
10+
Duration of a game: Approximately 60 minutes
A game by Mike Elliott, illustrated by Eric Hibbeler.
In one sentence: Survive the attack of the Giant Worms!
During the game, your unlikely group of heroes will scour the Places of the small desert town to find bounties, collect weapons and try to survive by diverting the attention of the Worms, the Terror of the Deep. They will eventually attack and if you find yourself on their path of destruction, you'd better be ready to fight!
Ages 5 and up
Create many exciting marble runs with the main cubes of the CUBORO system. Extra Sets expand the Starter Sets and offer additional fun.
Ages 7 and up
With the TUNNEL elements, the marbles disappear inside the track and follow invisible twists and turns. Extra Sets expand the Starter Sets and offer additional fun.
An ecological quality product
The wood used in Cuboro products is FSC-certified. It comes exclusively from Swiss forests and is handcrafted at the Nyfeler wood factory in the Emmental/Oberaargau region.
Made in Switzerland (marbles made in Japan)
Ages 5 and up
Create an infinite number of exciting marble runs with the main cubes of the CUBORO system. Extra Sets expand the Starter Sets and offer additional fun.
2 players
12+
Duration : approx. 25 min
The Game
Take turns placing your secret passageways between the city's districts to collect treasures, but also to increase your influence. During the two counting phases, depending on which districts you are in control of and which items you have stolen, you score points in different ways, which invites you to develop tactics while remaining attentive to the situation and reacting.
Material
- 1 control board
- 10 hexes Quarters
- 27 tokens Subject (double-sided): Treasures and Shovels
- 5 control markers
- 4 pawns Statue
- 15 cards Objective
- 26 Secret Wooden Passages (13 per player)
- 2 cards Game Help
- 1 block of score (and a pencil)
2 players
10+
Game duration : 30 min.
The Game
The Wood Fox: Duo is a cooperative folding game with restricted communication for two players. To win the game, collect all the gems together on the forest trail. Without talking to each other, teammates must find the right tempo for the 11 tricks to win or leave, so that the team marker moves to the correct Gemme squares. But you only have three rounds to get there! Odd cards give you the power to control your moves across the Forest board.
The plusses
- The perfect little gift for gambling couples.
- A fairytale atmosphere.
- The mechanics of the Wood Fox with a cooperative challenge.
2-4 players
7+
Duration of a game: 20 minutes
Info
A game of Igor Polushin
Illustrations by Paul Mafayon
In one sentence
Be the fastest to make four baby panda, watch out for tigers, and enjoy!
The plusses
- Cute figurines
- A gentle introduction to pawn play and risk-taking.
- A large, immersive and modular board for ultra-fast set-up and always different games.
Weight: 600 g
Size: 265 x 265 x 65 mm
3-6 joueurs
A partir de 8 ans
20 minutes
Devinez les intentions de vos adversaires et jouez la bonne carte !
À chaque tour, tout le monde joue simultanément une carte de sa main pour tenter de récupérer celle qui l’intéresse au centre de la table. Les cartes sont classées par ordre croissant, et chacun remporte la carte qui se trouve au niveau de celle qu’il a jouée. La carte que vous gagnez rejoint votre zone de score, en fonction de sa couleur. Mettez la main sur les couleurs associées à vos valeurs les plus élevées pour l’emporter.